Andrew Goodman is a contemporary artist whose work encompasses soft sculpture, sound, lights and electronics and video into immersive installations, usually featuring generative or interactive elements. He has an Honours degree in drawing from VCA and a PhD in Fine Art from Monash University.
Current artworks explore the possibility of the event of relation between the viewer or participant and the installations being viewed as the actual work, rather than the objects or sounds themselves which might then operate more as techniques of engagement. The works references popular culture explorations of excessive or malleable bodies, in particular anime such as Spirited away, comics, Japanese stuffed toys, and science fiction pre-digital effects and costumes.
Andrew’s book “Gathering Ecologies: Thinking Beyond Interactivity (2018)” is published by Open Humanities Press.